Publication List
“A Shading And Compositing Processor Based On Crossbar Switches And Sram Memory”. In Volume Graphics Workshop 99, 161-170. Volume Graphics Workshop 99.
. 1999. “Evaluation Of A Real-Time Direct Volume Rendering System”. Computer \& Graphics 21. Computer \& Graphics: 189-198.
. 1997. “Latency-Free And Hazard-Free Volume Memory Architecture For Direct Volume Rendering”. Computers \& Graphics 21. Computers \& Graphics: 179-187.
. 1997. “Reducing Artifacts In Volume Rendering By Higher Order Integration”. In Late Breaking Hot Topics, Visualization 97, 1-4. Late Breaking Hot Topics, Visualization 97.
. 1997. “Evaluation Of A Real-Time Direct Volume Rendering System”. In Eurographics Workshop, 121-131. Eurographics Workshop.
. 1996. “Interactive Operation Planning And Control With Virim”. In Medicine Meets Virtual Reality 4, 121-133. Medicine Meets Virtual Reality 4.
. 1996. “Latency-Free And Hazard-Free Volume Memory Architecture For Direct Volume Rendering”. In Eurographics Workshop, 109-119. Eurographics Workshop.
. 1996.